Posts Tagged ‘Fallout 4’

Fallout New California Nearing Completion

by Todd Blackon September 22, 2018
What’s the next great Fallout mod coming out? What’s it about? Fallout has been great to those who love to do modding, and one group has been working for years on a mod called Fallout New California. It’ll take the engine of Fallout 4 but give a whole new storyline based on the Fallout version […]

New Limits Placed On Console Skyrim Mods

by Peter Paltridgeon February 14, 2017
Last year we embarked on the bold experiment of allowing modifications to Bethesda games on consoles. Sony said no, until Microsoft said yes — then Sony said yes with some conditions. While the XBox version was more lenient, both machines imposed limits on what you can do, making the PC still the top choice for […]


Mod Support Dropped From PS4 Versions of Fallout 4 And Skyrim

by Peter Paltridgeon September 9, 2016
There’s bad news for Bethesda fans this week. The much-anticipated mod support for Skyrim and Fallout 4, scheduled to be added to the Playstation 4 platform soon, has now been cancelled. Bethesda blames Sony — apparently they roadblocked the feature and would not approve it. “After months of discussion with Sony, we regret to say […]

Fallout 4 Introduces Nuka-World

by Peter Paltridgeon August 25, 2016
The final piece of DLC content covered by Fallout 4’s season pass is Nuka World, the add-on that’ll make it possible to build an entire amusement park in the Fallout countryside. We’ve got less than a week before the park opens, so that’s just enough time for us to go over all the legal disclaimers. […]


Big Bethesda Blowout Sale Includes Fallout, Skyrim And More

by Peter Paltridgeon August 4, 2016
Both Steam and Humble Bundle are hosting a big sale this week on all Bethesda-published titles, aka the titles readers of this site are presumed to be most interested in. This is the week of QuakeCon, so to celebrate, the company that makes that game is offering its wares at reduced prices. Fallout 4 is […]
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Fallout 4’s Far Harbor Accused Of Plagiarism

by Peter Paltridgeon July 15, 2016
Were the events that unfold in Fallout 4’s big DLC expansion, Far Harbor, copied from a New Vegas mod called “Autumn Leaves”? That’s what the mod’s creator, Guillaume Veer, is accusing Bethesda of doing. Veer claims the story beats, characters and environments used in “Autumn Leaves” are too similar to Far Harbor’s for it to […]


Fallout 4’s Vault-Tec Workshop Launches July 26

by Peter Paltridgeon July 12, 2016
The most elaborate set of tools yet for Fallout 4 will be added July 26, Bethesda Games announced today. Vault-Tec Workshop allows users to design their own vault, decorate it with furninshings, invite various NPCs….and then experiment on them, mwahahaha. Quote Bethesda: “Build a brighter future underground with the all-new Vault-Tec Workshop. Create a massive […]
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New Fallout 4 Update Expands Codsworth’s Vocabulary

by Peter Paltridgeon July 5, 2016
Update 1.6 has arrived for Fallout 4. Among the usual bug fixes and performance tweaks, this update increases the number of names your robot butler, Codsworth, can call you. Fallout 4 launched with over 1,000 possible names for Codsworth to say out loud (including several immature ones they knew people would try). With Update 1.6, […]

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Fallout 4 Updates To 1.5.4

by Peter Paltridgeon June 24, 2016
A new patch is now out for Fallout 4, and here’s what it does. A bug was discovered in the Contraptions expansion (released three days ago) where players were losing weapon and armor mods or Legendary status when removing them from the armor and weapon racks; upon applying the patch that shouldn’t happen any longer. […]
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E3 2016: Three More Add-Ons Revealed For Fallout 4

by Peter Paltridgeon June 13, 2016
Fallout 4 isn’t finished yet! Bethesda showed off three additional expansions for the game beyond Far Harbor (previously believed to be the “last” DLC). Here’s what they do…. Expansion #4 is called “Contraptions” and will be released next week. It expands your building abilities with tracks, conveyor belts, and elevators, allowing you to construct absurd […]